AI Insights · Timothy · January 2023
Top 5 Bubble Shooter Games on iOS in Latin America for Q4 2022
Explore the performance trends of the top 5 Bubble Shooter games on iOS in Latin America during Q4 2022, highlighting weekly downloads, revenue, and active users.
During the fourth quarter of 2022, the top 5 Bubble Shooter games on iOS in Latin America showed varying performance trends in weekly downloads, revenue, and active users. Here’s a closer look at the data provided by Sensor Tower.
Bubble Witch 3 Saga from King saw a consistent performance in weekly revenue, peaking at around $2.2K in the week of December 19. Weekly downloads remained relatively stable, with a slight increase towards the end of the quarter, reaching 2.3K in the last week of December. However, the game experienced a modest decline in weekly active users, starting at 33K and ending at approximately 30K.
Ilyon Dynamics Ltd.'s Bubble Shooter: Pop & Blast showcased a strong revenue performance, peaking at $2K in the week of October 31. Weekly downloads saw significant growth, particularly towards the end of December, reaching up to 3.8K. The game maintained a steady number of active users, fluctuating around the 21K mark throughout the quarter.
Bubble Shooter - Panda Pop! by Jam City, Inc. had a steady revenue stream, peaking at approximately $1.7K in the week of December 19. Its weekly downloads increased gradually, with the highest at 193 in the last week of December. Active users showed a slight increase towards the end of the quarter, reaching 458.
Viola’s Quest: Marble Blast, developed by Two Desperados, had a consistent revenue performance, peaking at around $1.3K in the final week of December. Weekly downloads fluctuated, hitting a high of 1.6K in the week of November 7. The game experienced a steady rise in active users, peaking at 3.6K in early November and stabilizing around 2.8K by the end of December.
Bubble Witch 2 Saga from King experienced stable revenue, peaking at $1.2K in the week of October 31. The game’s weekly downloads reached a peak of 1.3K in the last week of December. Active users showed a slight decline over the quarter, starting at 4.8K and ending at approximately 4.6K.
For more detailed insights and data on mobile app performance, visit Sensor Tower.